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GameOptions Member List

This is the complete list of members for GameOptions, including all inherited members.

clear()ONE::util::Options
get(const std::string &key, OptionValue def=0, bool add=false)ONE::util::Options
getInstance()ONE::util::Singleton< GameOptions > [static]
isActive()ONE::util::Singleton< GameOptions > [static]
isDestroyed()ONE::util::Singleton< GameOptions > [static]
isVirgin()ONE::util::Singleton< GameOptions > [static]
load(const std::string &file, bool clear=true)ONE::util::Options
Map typedefONE::util::Options
Options()ONE::util::Options
optionsONE::util::Options
OPTIONS_FILEGameOptions [static]
reload(bool clearOld=true)GameOptions
remove(const std::string &key)ONE::util::Options
save(const std::string &file) const ONE::util::Options
set(const std::string &key, OptionValue val)ONE::util::Options
Singleton()ONE::util::Singleton< GameOptions > [protected]
~Options()ONE::util::Options
~Singleton()ONE::util::Singleton< GameOptions > [protected, virtual]


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