| getEntity() | ONE::photon::PTriangle | |
| gnormal | ONE::photon::PTriangle | |
| intersectRay(const Ray &ray, float &t, float &u, float &v) | ONE::photon::PTriangle | |
| PTriangle() | ONE::photon::PTriangle | |
| PTriangle(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, Entity *_entity) | ONE::photon::PTriangle | |
| uv | ONE::photon::PTriangle |
1.4.3