| addForce(double fx, double fy, double fz) | ONE::scene::SolidEntity | [virtual] |
| addForceAtPos(double fx, double fy, double fz, double px, double py, double pz) | ONE::scene::SolidEntity | [virtual] |
| addForceAtRelPos(double fx, double fy, double fz, double px, double py, double pz) | ONE::scene::SolidEntity | [virtual] |
| addRelForce(double fx, double fy, double fz) | ONE::scene::SolidEntity | [virtual] |
| addRelForceAtPos(double fx, double fy, double fz, double px, double py, double pz) | ONE::scene::SolidEntity | [virtual] |
| addRelTorque(double fx, double fy, double fz) | ONE::scene::SolidEntity | [virtual] |
| addTorque(double fx, double fy, double fz) | ONE::scene::SolidEntity | [virtual] |
| animateable | ONE::scene::ModelEntity | |
| animationData | ONE::scene::ModelEntity | [protected] |
| ASanimateableFinished() | ONE::scene::ModelEntity | [virtual] |
| ASanimateableGetNumberOfFrames(int animation) | ONE::scene::ModelEntity | [virtual] |
| ASanimateableLoop(int animation, float blendFrames) | ONE::scene::ModelEntity | [virtual] |
| ASanimateablePause() | ONE::scene::ModelEntity | [virtual] |
| ASanimateablePlay() | ONE::scene::ModelEntity | [virtual] |
| ASanimateablePlayOnce(int animation, float blendFrames) | ONE::scene::ModelEntity | [virtual] |
| ASanimateableSetSpeed(float speed) | ONE::scene::ModelEntity | [virtual] |
| ASgetCoordinateFrame() const | ONE::scene::ModelEntity | [inline, virtual] |
| ASgetVelocities() const | ONE::scene::SolidEntity | [virtual] |
| body | ONE::scene::SolidEntity | [protected] |
| collMods | ONE::scene::SolidEntity | [protected] |
| color | ONE::scene::ModelEntity | |
| coordFrame | ONE::scene::LocusEntity | |
| coordFrameNet | ONE::scene::LocusEntity | |
| create(model::BaseModel *model) | ONE::scene::ModelEntity | [static] |
| cull(Array< Plane > &planes) | ONE::scene::ModelEntity | |
| ONE::scene::LocusEntity::cull(G3D::Array< G3D::Plane > &) | ONE::render::RenderListEntry | [virtual] |
| culled | ONE::render::RenderListEntry | [protected] |
| deserialize(BinaryInput &b) | ONE::network::Syncable | [virtual] |
| deserializeProps(BinaryInput &b) | ONE::scene::SolidEntity | [virtual] |
| deserializeState(BinaryInput &b) | ONE::scene::SolidEntity | [virtual] |
| Entity() | ONE::scene::Entity | |
| Entity::callInitScript(string mods) | ONE::scene::Entity | [virtual] |
| getAddress() | ONE::scene::SolidEntity | [virtual] |
| getAnimateable() | ONE::scene::ModelEntity | [inline, virtual] |
| getBody() | ONE::scene::SolidEntity | [virtual] |
| getCoordinateFrame() | ONE::scene::SolidEntity | [virtual] |
| ONE::scene::ModelEntity::getCoordinateFrame() const | ONE::scene::LocusEntity | [virtual] |
| getFlag(int flag) | ONE::scene::Entity | [inline] |
| getLinearVelocities() | ONE::scene::SolidEntity | [virtual] |
| getMaxInterpenetrationIndex(dContact contacts[ONE::physic::ODEWorld::MAX_CONTACTS], int numContacts) | ONE::physic::Collideable | [static] |
| getModel() | ONE::scene::ModelEntity | [inline, virtual] |
| getPasses() const | ONE::render::RenderListEntry | [inline] |
| getPosition() | ONE::scene::SolidEntity | [virtual] |
| getProperties(const int &pass) | ONE::render::RenderListEntry | |
| getProperties(const int &pass) const | ONE::render::RenderListEntry | |
| getRegTypeID() | ONE::scene::SolidEntity | [virtual] |
| getStaticRegTypeID() | ONE::scene::SolidEntity | [static] |
| getSurface() | ONE::scene::SolidEntity | |
| getSurfaceName() | ONE::scene::SolidEntity | |
| getSyncableID() | ONE::network::Syncable | |
| getThinkModule() | ONE::scene::Entity | |
| getVelocities() const | ONE::scene::SolidEntity | [virtual] |
| ground_normal | ONE::scene::SolidEntity | |
| INSTANTIATE_ON_DESERIALIZE enum value | ONE::scene::ModelEntity | |
| instantiateModel(model::BaseModel *model) | ONE::scene::ModelEntity | [virtual] |
| instantiateModelFromName() | ONE::scene::ModelEntity | [virtual] |
| interpolateState() | ONE::scene::Entity | [virtual] |
| isCulled() | ONE::render::RenderListEntry | [inline] |
| justDeserialized | ONE::scene::SolidEntity | [protected] |
| LocusEntity() | ONE::scene::LocusEntity | |
| MAX_PASSES | ONE::render::RenderListEntry | [static] |
| model | ONE::scene::ModelEntity | [protected] |
| ModelEntity() | ONE::scene::ModelEntity | |
| modelFlags enum name | ONE::scene::ModelEntity | |
| modelName | ONE::scene::ModelEntity | [protected] |
| modified | ONE::scene::Entity | |
| ModuleList typedef | ONE::scene::SolidEntity | [protected] |
| name | ONE::scene::Entity | |
| onCollision(dContact contacts[ONE::physic::ODEWorld::MAX_CONTACTS], int &numContacts) | ONE::scene::SolidEntity | [virtual] |
| onServer | ONE::network::Syncable | [protected] |
| operator=(const RenderListEntry &) | ONE::render::RenderListEntry | [protected] |
| Passes typedef | ONE::render::RenderListEntry | |
| passes | ONE::render::RenderListEntry | [protected] |
| render(RenderDevice *rd) | ONE::scene::SolidEntity | [virtual] |
| ONE::render::RenderListEntry::render(G3D::RenderDevice *) | ONE::render::RenderListEntry | [inline, virtual] |
| renderDebug | ONE::scene::SolidEntity | |
| RenderListEntry(const RenderListEntry &) | ONE::render::RenderListEntry | [protected] |
| RenderListEntry() | ONE::render::RenderListEntry | |
| renderProperties | ONE::render::RenderListEntry | [protected] |
| scale(float x, float y, float z) | ONE::scene::ModelEntity | [virtual] |
| scale(float fac) | ONE::scene::ModelEntity | [virtual] |
| serialize(BinaryOutput &b) const | ONE::network::Syncable | [virtual] |
| serializeProps(BinaryOutput &b) const | ONE::scene::SolidEntity | [virtual] |
| serializeState(BinaryOutput &b) const | ONE::scene::SolidEntity | [virtual] |
| setAnimateable(model::Animateable *a) | ONE::scene::ModelEntity | [inline, virtual] |
| setBody(physic::BodyRef b) | ONE::scene::SolidEntity | [virtual] |
| setCollisionEnabled(bool b) | ONE::scene::SolidEntity | |
| setCollisionModule(string cmods) | ONE::scene::SolidEntity | |
| setCoordinateFrame(CoordinateFrame &cFrame) | ONE::scene::SolidEntity | [virtual] |
| setFlag(int flag, bool val=true) | ONE::scene::Entity | [inline] |
| setFlagDynamic() | ONE::scene::Entity | [inline] |
| setLinearVelocities(float x, float y, float z) | ONE::scene::SolidEntity | [virtual] |
| setModel(model::Model *m) | ONE::scene::ModelEntity | [virtual] |
| setModelName(const std::string &m) | ONE::scene::ModelEntity | [inline] |
| setOnServer(bool _onServer) | ONE::network::Syncable | |
| setPosition(float x, float y, float z) | ONE::scene::SolidEntity | [virtual] |
| setPositionV3(Vector3 pos) | ONE::scene::SolidEntity | [virtual] |
| setProperties(RenderProperties *prop, const int &pass) | ONE::render::RenderListEntry | |
| setProperty(const string &property, const string &value) | ONE::scene::SolidEntity | [virtual] |
| setRotationalVelocities(Vector3 axis, float angle) | ONE::scene::SolidEntity | [virtual] |
| setStaticRegTypeID(int id) | ONE::scene::SolidEntity | [static] |
| setSurface(Surface s) | ONE::scene::SolidEntity | |
| setSyncableID(int _syncableID) | ONE::network::Syncable | |
| setThinkModule(const string &thinkMod) | ONE::scene::Entity | |
| setTotalMass(float mass) | ONE::scene::SolidEntity | [virtual] |
| setVelocities(CoordinateFrame &velo) | ONE::scene::SolidEntity | [virtual] |
| setVisibility(bool v) | ONE::scene::SolidEntity | [virtual] |
| SolidEntity() | ONE::scene::SolidEntity | |
| surface | ONE::scene::SolidEntity | [protected] |
| Syncable() | ONE::network::Syncable | |
| syncableID | ONE::network::Syncable | [protected] |
| think(float dt) | ONE::scene::SolidEntity | [inline, virtual] |
| thinkModule | ONE::scene::Entity | |
| timer | ONE::scene::SolidEntity | |
| ONE::typeID | ONE::util::RegisterableType< Serializable > | [protected, static] |
| ONE::util::RegisterableType< Entity >::typeID | ONE::util::RegisterableType< Entity > | [protected, static] |
| ONE::util::RegisterableType< ModelEntity >::typeID | ONE::util::RegisterableType< ModelEntity > | [protected, static] |
| ONE::physic::Collideable::typeID | ONE::util::RegisterableType< Collideable > | [protected, static] |
| ONE::util::RegisterableType< SolidEntity >::typeID | ONE::util::RegisterableType< SolidEntity > | [protected, static] |
| update(float dt) | ONE::scene::SolidEntity | [inline, virtual] |
| velocities | ONE::scene::SolidEntity | [protected] |
| velocitiesNet | ONE::scene::SolidEntity | [protected] |
| visible | ONE::scene::ModelEntity | [protected] |
| zeroForces() | ONE::scene::SolidEntity | [virtual] |
| zeroVelocities() | ONE::scene::SolidEntity | [virtual] |
| ~Entity() | ONE::scene::Entity | [virtual] |
| ~ModelEntity() | ONE::scene::ModelEntity | [virtual] |
| ~RenderListEntry() | ONE::render::RenderListEntry | [virtual] |
| ~Serializable() | ONE::util::Serializable | [inline, virtual] |
| ~SolidEntity() | ONE::scene::SolidEntity | [virtual] |
| ~Syncable() | ONE::network::Syncable | [virtual] |