Namespaces | |
| namespace | ONE |
| namespace | ONE::scene |
Classes | |
| struct | ONE::scene::BodyData |
| class | ONE::scene::Entity |
| class | ONE::scene::Locus |
| class | ONE::scene::LocusEntity |
Enumerations | |
| enum | ONE::scene::EntityType { ONE::scene::ENTITY, ONE::scene::MODEL_ENTITY, ONE::scene::SOLID_ENTITY, ONE::scene::ACTOR_ENTITY, ONE::scene::ANIMAL_ACTOR_ENTITY, ONE::scene::ACTOR, ONE::scene::SKYBOX, ONE::scene::TRIGGER, ONE::scene::TERRAIN, ONE::scene::BILLBOARD } |
| enum | ONE::scene::Flags { ONE::scene::FLAG_NONE = 0x00, ONE::scene::FLAG_PERSISTENT = 0x01, ONE::scene::FLAG_STATIC = 0x02, ONE::scene::FLAG_DYNAMIC = 0x04, ONE::scene::FLAG_SYNCHRONIZED = 0x08, ONE::scene::FLAG_HASCOORDS = 0x10, ONE::scene::FLAG_Y = 0x20, ONE::scene::FLAG_MANUAL_DELETE = 0x40 } |
| enum | ONE::scene::GeomType { ONE::scene::BOX, ONE::scene::CCYLINDER, ONE::scene::SPHERE } |
1.4.3