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ONE::util::ActionDispatcher Class Reference

Inheritance diagram for ONE::util::ActionDispatcher:

Inheritance graph
[legend]
List of all members.

Detailed Description

ActionEvent dispatcher

Author:
Daniel Seibert


Public Types

typedef ActionListenerLPtr

Public Member Functions

void addActionListener (const LPtr &l)
 EventDispatcher ()
void fireEvent (ActionEvent &e) const
 notifies all registered listeners
bool isMuted () const
 reflects this dispatcher's muted state.
void removeActionListener (const LPtr &l)
void setMuted (bool mute)
 mutes or un-mutes the dispatcher

Protected Member Functions

void add (const LPtr &l)
 registers a listener
void remove (const LPtr &l)
 de-registers a listener.


Member Typedef Documentation

typedef ActionListener * ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::LPtr [inherited]
 


Member Function Documentation

void ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::add const LPtr l  )  [protected, inherited]
 

registers a listener

Parameters:
l a listener

void ONE::util::ActionDispatcher::addActionListener const LPtr l  )  [inline]
 

ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::EventDispatcher  )  [inherited]
 

void ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::fireEvent ActionEvent e  )  const [inherited]
 

notifies all registered listeners

The listeners are called in the order in which they were added.
This function is provided primarily for use by subclasses. However, it may also be called from the outside in order to inject events into the system. Note that great care should be taken when doing so. For example, listeners generally rely on the event's source being identical to the instance that passes them around, i.e. this event dispatcher.

Parameters:
e the event to forward to each listener

bool ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::isMuted  )  const [inherited]
 

reflects this dispatcher's muted state.

Returns:
true if the dispatcher is muted, false otherwise

void ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::remove const LPtr l  )  [protected, inherited]
 

de-registers a listener.

This listener will no longer notify l of events, unless l is registered more than once. If so, a call to this function will only remove the first occurence of l.

Parameters:
l a listener

void ONE::util::ActionDispatcher::removeActionListener const LPtr l  )  [inline]
 

void ONE::util::EventDispatcher< ActionEvent , ActionListener , struct ActionRelay >::setMuted bool  mute  )  [inherited]
 

mutes or un-mutes the dispatcher

Muted dispatchers no longer notify their listeners.


Generated on Wed Sep 7 19:03:30 2005 for ONEngine by  doxygen 1.4.3