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ONE::util::ControlDispatcher Class Reference

Inheritance diagram for ONE::util::ControlDispatcher:

Inheritance graph
[legend]
List of all members.

Detailed Description

a ControlEvent dispatcher

Author:
Daniel Seibert


Public Types

typedef ControlListenerLPtr

Public Member Functions

void addControlListener (const LPtr &l)
 EventDispatcher ()
void fireEvent (ControlEvent &e) const
 notifies all registered listeners
bool isMuted () const
 reflects this dispatcher's muted state.
void removeControlListener (const LPtr &l)
void setMuted (bool mute)
 mutes or un-mutes the dispatcher

Protected Member Functions

void add (const LPtr &l)
 registers a listener
void remove (const LPtr &l)
 de-registers a listener.


Member Typedef Documentation

typedef ControlListener * ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::LPtr [inherited]
 


Member Function Documentation

void ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::add const LPtr l  )  [protected, inherited]
 

registers a listener

Parameters:
l a listener

void ONE::util::ControlDispatcher::addControlListener const LPtr l  )  [inline]
 

ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::EventDispatcher  )  [inherited]
 

void ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::fireEvent ControlEvent e  )  const [inherited]
 

notifies all registered listeners

The listeners are called in the order in which they were added.
This function is provided primarily for use by subclasses. However, it may also be called from the outside in order to inject events into the system. Note that great care should be taken when doing so. For example, listeners generally rely on the event's source being identical to the instance that passes them around, i.e. this event dispatcher.

Parameters:
e the event to forward to each listener

bool ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::isMuted  )  const [inherited]
 

reflects this dispatcher's muted state.

Returns:
true if the dispatcher is muted, false otherwise

void ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::remove const LPtr l  )  [protected, inherited]
 

de-registers a listener.

This listener will no longer notify l of events, unless l is registered more than once. If so, a call to this function will only remove the first occurence of l.

Parameters:
l a listener

void ONE::util::ControlDispatcher::removeControlListener const LPtr l  )  [inline]
 

void ONE::util::EventDispatcher< ControlEvent , ControlListener , struct ControlRelay >::setMuted bool  mute  )  [inherited]
 

mutes or un-mutes the dispatcher

Muted dispatchers no longer notify their listeners.


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