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ONE::util::InputManager Member List

This is the complete list of members for ONE::util::InputManager, including all inherited members.

add(const LPtr &l)ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay > [protected]
addControlListener(const LPtr &l)ONE::util::ControlDispatcher [inline]
appIgnoresStationary() const ONE::util::InputManager
appIgnoresUndefined() const ONE::util::InputManager
destroyedError()ONE::util::OrderedAutomatic< InputManager > [protected, static]
destroyInstance()ONE::util::OrderedAutomatic< InputManager > [static]
dispatchKeyEvent(const SDL_KeyboardEvent &evt)ONE::util::InputManager
dispatchMouseEvent(const SDL_MouseButtonEvent &evt, SDLMod m=KMOD_NONE)ONE::util::InputManager
dispatchMouseEvent(const int &x, const int &y, const int &rx, const int &ry, const unsigned int &b, SDLMod m=KMOD_NONE)ONE::util::InputManager
EventDispatcher()ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay >
fireEvent(ControlEvent &e) const ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay >
getInputMap()ONE::util::InputManager
getInstance()ONE::util::Singleton< InputManager, OrderedAutomatic > [static]
guiIgnoresStationary() const ONE::util::InputManager
initInstance()ONE::util::OrderedAutomatic< InputManager > [protected, static]
isActive()ONE::util::Singleton< InputManager, OrderedAutomatic > [static]
isAppActive() const ONE::util::InputManager
isDestroyed()ONE::util::Singleton< InputManager, OrderedAutomatic > [static]
isGuiActive() const ONE::util::InputManager
isMuted() const ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay >
isVirgin()ONE::util::Singleton< InputManager, OrderedAutomatic > [static]
LPtr typedefONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay >
remove(const LPtr &l)ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay > [protected]
removeControlListener(const LPtr &l)ONE::util::ControlDispatcher [inline]
setAppActive(bool muted)ONE::util::InputManager
setAppIgnoresStationary(bool ignore)ONE::util::InputManager
setAppIgnoresUndefined(bool ignore)ONE::util::InputManager
setGuiActive(bool muted)ONE::util::InputManager
setGuiIgnoresStationary(bool ignore)ONE::util::InputManager
setMuted(bool mute)ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay >
setPriority(unsigned short)ONE::util::OrderedAutomatic< InputManager > [static]
Singleton()ONE::util::Singleton< InputManager, OrderedAutomatic > [protected]
TOGGLE_CONSOLEONE::util::InputManager [static]
~EventDispatcher()ONE::util::EventDispatcher< ControlEvent, ControlListener, struct ControlRelay > [virtual]
~Singleton()ONE::util::Singleton< InputManager, OrderedAutomatic > [protected, virtual]


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