
ParticleEmitter and render policy functions needed by the ParticleSystem
For internal use only.
Public Member Functions | |
| virtual G3D::TextureRef | getTexture () const =0 |
| virtual void | process (const float &)=0 |
| virtual void | render (G3D::RenderDevice *&, bool)=0 |
| virtual | ~EmitterInterface () |
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1.4.3